After getting the above code to work by concatenate each string array manually instead of using a for loop to do it. I realize that this method is way too slow. So I decided to use a different approach. Instead of using multiple polySelectConstraint , use only one with a bigger range which selects the uvs covering the tile…
I've run into this problem in Max 2010, wonder if anyone has a fix. I'm unable to access map channel 2 in the UV editor. Switching to map channel 2, as circled in red, does nothing. In previous versions I get a pop-up asking if I want to perform this operation, then everything works as intended.
Hello. I have 2 materials in the same mesh each one asigned to the faces in it's own uv channel, so 2 materials for 2 UV channels BUT the first UV channel material renders ok while the 2nd Uv channel material renders black (nothing at all). What am I doing wrong?
hey! First of all I have to say the substance painter is great! the custom export and the way it works with masks for all the channels at the same time is awesome. I am trying to move my workflow to it but hit some walls Is there any chances to get a Dota 2 shader or more channels to emulate to source 2 hero shader? The…
Ok, so here's my dilemma. I have a detailed character model consisting of several individual pieces ( it's a robot). After roughing out the basic designs for the texture I'm realizing I should probably break down the textures even more from 2 to 3 separate maps to get the details and resolution I want. It is possible to…
Please enlighten or correct me as to where I'm wrong thinking on this notion ...or I may just be tilting at windmills... I understand that when you take a number, say like, 255 [(a hole number integer) out of context] and divide it by 2 you get 127.5 and thus, through comprehensible rounding, bring it to 128 and provide…
@ Torch: Actually, Dark Souls 2: Scholar of the first sin is coming out before Bloodborne since they moved the dates around a bit. Which I'm thankful for. I want to finish out Dark Souls 2 but I think once I start Bloodborne I wouldn't have wanted to go back. Anyway... Dark Souls 2: Scholar of the first sin Bloodborne Does…
Thank you for your quick response. My video showreel shows all the maps. I have recently worked on a new character "Cybergoth" where I was successfully able to deliver roughness although I have not widely used PBR as of yet. As for the local competitions, there are none and I know I am well qualified for AAA gaming studios…
I decided on my break to contribute a model to a Half Life 2 mod I like called Pirates Knights and Vikings 2. They asked me to make a full skeleton which is WAY out of my comfort zone. But I wanted to try it so heres where Im at. I was given a 2000 tri limit and could use 2 512's for textures. Its 1994 tris. Skull Textures…
I spent 40 euro in this xmas sale :D - Fear 2 + Reborn - Crysis + Warhead (i already had Crysis but retail) - GTAIV complete edition - Mafia II + 2 dlcs - Portal In the past months i bought too many retail games at play.com like splinter cell conviction, the last prince of persia and darksiders, between 14~25 euro. What i…