i'm no zbrush expert but the most appropriate tool for you might be this: http://www.pixologic.com/zclassroom/homeroom/lesson/insert-mesh/#curve-insert-mesh-basics which is a new feature in 4R4
damn...pretty inspiring work there mate! cant stop oogle at em! makes me want to take off my clothes and start up zbrush and sculpt some of that while naked!
On the right track? I'm trying to get zbrush's mask by intensity to redo the scale normals the way I did it before but can't remember how I set it up for the life of me.
Uploaded with ImageShack.us so ya medevil market stall, sculpted in zbrush, and my first time using the cloth simulator for a high poly model to bake. Looks ok I think.
Great update! What are yout approach to creating the folding. I assume you use zbrush, but do you import all the character pieces or how do you deal with it? thanks.
Is this now an open beta current licensed windows users can get our hands on, or only people already in the beta? What is the deal with compatability with 3ds? Photoshop? Zbrush? etc? Anybody?
Excellent work Assassin! I really like how that brickwork is turning out on the floor. Building it in zbrush was definitely a smart move. What are your favorite tools for getting that chiseled look?
This is my entry: Mr. Turtle ("Hot Air Balloon"-like Mount) - i'll add a "chair" under the turtle (like in the sketch) - i'll try to paint it in zBrush to practise vertex painting
Been a while. I started doing zbrush sketches and I can't think of a better place to put them than here. (Based of a Paul Richards sketch) Just playing around