I wanted to share something I came across while looking at models and textures from Borderlands 2. There is a 3D model called WreckedVan that is used all over the game. It comes with a 2048 diffuse map and a second packed mask texture. The size might seem large for 2012 but given that it was standard practice to give…
Thanks guys for interesting comments . it's of topic but last fall after years of polishing Designer fx maps and creating procedural approaches I suddenly found how actually better my work had been when it all was just manual, taste and intuition driven. Zbrush sculpts and coloring , hand painted textures I did in some…
It looks good overall, but I don't quite understand what kind of damage you are trying to portray in some places. Do you have a reference? Are the deeper holes rotten and painted over? It looks dented in with a blunt instrument, perhaps because it's an overlay and the underlying structure doesn't change. The roughness…
Hi! I'm new here. I've been practicing topology for a while now and can confidently say they I have gotten really good at it. I spent a lot of unnecessary time on human topology for a game I have planned with muscle deformation and modularity in mind, so thought I might as well create a product that would help me towards…
I got quite frustrated doing and redoing the leg. I never quite get the knees right, and when they're wrong, it messes the whole thing up. I probably need to do some isolated studies of the knees by themselves. So, in order to be productive while being stuck on that, I did the arms in my free time today. Right hand side is…
I have a handful of props that are for a pre-rendered iOS game. But the ones I'm having trouble with are the ones that are animated. Typically, they're small looping animated for running water or glowing light. But what is the best way to display those? I've looking into using .gif's but I don't want them to bog down my…
Hey guys I've finally got onto using Maya, I was a Blender user and I have a few questions. I will re-edit the post and note which question has been solved. I will also add questions and bump up the thread if need be (and if its ok with the admins...) but not so much as to spam. I will constantly be referring to blender as…
Hi everyone, I've done a search on these boards but couldn't find what I'm looking for. Any unfortunately, Google wasn't my friend today because the only useful tutorials I found are not for Max. I basically want to create a looping flag animation using the Cloth modifier. The modifier is applied to a plane. This flag…
Hey all, I'm trying to make a sword hilt using panel looks for the grip part, and it's kind of separating them with a panel loop in the middle. Anyway to fix this? It creates a gap inbetween the portions, and i'd rather have it bevel twice and have them all still connected. Any help? Maybe do something other than panel…
Looking super cool! Love the shapes youre using and the compositions are really interesting. I do think one thing that stands out to me now is that your shots are looking very noisy, maybe the could use some areas of rest. using small detail in places where you want the viewer to be drawn to is a good technique to use to…