Hi all! A quick suggestion for Substance Painter 2. The ability to snap the symmetry plane to geometry (vertices). A lot of the guns I work with aren't entirely symmetrical; however, there are a lot of areas where it would be great to work in symmetry. Being able to snap the symmetry plane to the "middle" of a barrel or…
Are there any guidelines in how to split your mesh? I want bake high poly details on low poly object in Substance Painter. Any best practices or tips? Thanks in advance!
Hi guys!! Been learning Substance Designer and loving it. I'm slowly building up my library for future projects. Here are a few I've been working on. C&C are always welcome! Hi Res screens at my artstation - https://www.artstation.com/artwork/YJ5Gd I'll be posting other art stuff I'm working on here as well.
Hi I am trying out the baking feature in Substance Painter. I seem to be getting a seam on the hard edge of my mesh. My bake seems fine when i bake it in maya. For learning purpose, I want to know how to fix this in Painter. I am attaching few screenshots regarding the bakes of painter and maya.
Hi, Just bought the JRO seams zbrush alphas, but I don't plan on using zbrush. Is there a way to convert Zbrush alphas to substance painter alphas? See image attached for reference:
Hey guys, I have been working on a fire hydrant in Substance lately and am really struggling to achieve a convincing rust look. Not in terms of the actual material as I am using the built in Rust materials in Painter, but in terms of where rust tends to collect and spread and getting a smooth gradation to the non-rusted…
Hello, I am currently figuring out substance painter and I have been getting some cool results (as beginner) But I am kinda getting stuck at the wood part of this model since I want to add the wood pattern that most original Mauser K98 guns have. But I am not quite sure what the best way is to get this. Because I do not…
Hi, After watching introduction lessons from Allegorithmic, I finally started to make practices. This is my first substance. Here is a shot from the current stage. Now here is my question if anybody wants to help, is there an easy way to place brick for each line differently, I want one line equal, and the other one as one…
Hey Polycount. First time posting work here, long time lurker! Just recently started using Substance Designer and I'm after some feedback on my materials so I can push them a bit further. I've watched all of Allegorithmic's tutorials and some odd bits on Youtube, but if anyone's got any links to some more tutorials or…
I just noticed (again) inside marmoset that textures can be tileable i was wondering when this should be usefull? especially when using substance painter you can also define that?! Maybe i am wrong :-) i just saw it for a skin material once