Hello, I'm a contributor to DccNiTghtmare (aka DNT) which is an in-development, open source role-playing computer game, heavily inspired by the Fallout series. I would like to request character portraits to be drawn for this game and licensed under a free license (see below). You will be given credit and will effectively…
Looking to hire an experienced 3D character artist for a fixed-price commission. US-based only. The deliverable is a production-quality Character Creator 5 (CC5) character built on the HD facial profile — 262 blendshapes intact through UE5 export via Auto Setup 2.01. The character is a semi-realistic stylized human female…
Originally, I wanted to finish the entire project before posting it on ArtStation. I was aiming for a big, complex, and highly detailed piece. I’ve always had this idea in my head that only "big and serious" works deserve praise, but I realized that mindset needs to change. So I thought, why wait? Some of the objects…
I applied to every studio in AU/NZ with this reel and didn't get a single reply! https://vimeo.com/142832793 I decided to focus on what I enjoyed most (creature anim) for about 4 months and started to reapply with a fresh reel. Managed to score a junior animator position at the first place I sent it to! (luma pictures)…
I like level designing. I have a degree from a legitimate brick and mortar university in their arts and technology program. (The university is respected, the program is a mess and I honestly would have switched programs if I hadn't been going off and on and was already so far in, but nonetheless I have a 4 year degree).…
The thread Eric pointed to is pretty good at explaining the basics of getting your 3d model ready for printing as well as the different types of materials and techniques. I noticed that there really isn't any information on how to price a model. First thing to consider, is the type of material and how much is going to be…
Hi guys, this is the first time I post something in this forum for critique. Here are some great artists and I hope you can help me to achieve greater work. Please be as honest as possible. Thanks! So guys, this is my work so far. I am pretty 'new' to sculpting humans. To be more precise, sculpting human gesture and facial…
See thread: https://forums.unrealengine.com/showthread.php?147150-Huge-map-difference-between-4-13-and-4-16 Essentially we have a completely finished level that used to look beautiful but with the tonemapper disabled in the new engine it no longer does. I need someone to re-do lighting and post and fix it back up. Paid…
hmm, the renders seem like everything's pretty "dry" in the textures. It almost look like there's little to no variation in the roughness or metallic textures, and the normal might need a bit more "pop," do you mind posting those as well? Maybe it's just because the current render doesn't have any IBL/cubemaps or…