With udim you can, generally speaking, mix and match uv sets to different texture resolutions. Instead of one 4k texture crowded and packed by all object uvs you can specify which uvs are maximized on a 4k texture (for example) and which ones are on 512 x 512 (or similar low res). Keep in mind this was originally designed…
Went to town today with no intention of buying Reach because whenever a good game comes out, you won't find it in a shop unless you preorder. However walked past HMV and right at the front of the shop was a big shelf full of them, even got some free stuff with it and 800 microsoft points which made me think maybe I just…
Model from more than just a side reference? It looks like you're modeling from a side ortho only, so you're keeping everything on one plane, which makes it look very boxy. The covenant guns in Halo (that is a halo gun right?) are pretty curvy, try modeling those. it doesn't matter if you start from a box or a cylinder or…
Thanks for the replies. I'll probably get rid of the sound. Yeah the Greek trireme, la nina and the WW1 truck are from Stainless Steel Art test. The only one that retains the specs from the tests though is La Nina. The original test for that model required me to use two 256 x 256 textures for it and the polycount (tris)…
Definately a fun concept, and a solid start to the mesh. One thing to keep in mind with orcs especially is nothing is perfect. No planar faces, nothing parallel, etc. It should appear slapped togehter with whatever they could find and held together by pure dumb luck. I agree with rares about floating the thick spikes for…
Hey Guys, I just put up my new portfolio site and would really love it if you would take a gander. www.dabudesign.com I'm wondering at this point if I should start applying for a job on the west coast, or wait till I have generated some more work (environments specifically). I'm hoping to be ready by GDC (early March I…
Hey all, hopefully a massive improvement at quality of work, again this work is for a modteam and might acutally be used in game, merely because one of the members lost alot of work due to Harddrive failure Word of warning to all modellers then, back your work up right now. :D Anyways, previously i modelled a infantry and…
Hi! I need to buy a laptop to use to make graphics with Zbrush, Photoshop and Maya. I'm going to need this for my education and I will still have a desktop to make the really heavy stuff so it doesn't have to be a monster computer. I've never used Zbrush or Maya so I have no idea of how demanding they are. My budget is…
Hi Everybody! There's someone here that needs some help ^^ then.. I have to do my first, and true, low-poly-character. I started with a few sketch that turns in this concept: I'm not a good drawer, so i'm really satisfied with this one. But if you want to give me some advices, i will consider that!! Than i started to do…
Long time i have not touched UV's at all (i use Modo 801). Time to change it, but i got an understanding problem of how i should apply continous textures on objects. For example i made a simple cup, but i really dont get how i would have to create a texture that wraps around the whole model without having a break (not…