Heya... I wrote a white paper for Threewave about 6 months and it was just recently published @ GameDaily.com's business section. I've reposted it at my website (with permission) and figured I'd share it with you guys. You can check it out here. I wrote about 75% of the document and did the majority of its research.…
I'm using CS1 on XP SP3. Loading PS (fast enough) uses 185mb of memory. Opening a 6mb file with about 20-30 layers takes nearly half a minute (!!) and jumps the mem-usage to 500mb. Ok, wtf? I have: History states = 5. Scratch disk = non-startup (with plenty o space). Cache levels = 8 (dunno what it does anyways). Maximum…
The OnLive sale this weekend is fantastic. First Homefront and Red Faction Armageddon are free to play all weekend (their Frag Feast), next over 40 games are on sale, up to 75% off. I picked up Just Cause 2 for $5 and Darksiders for $10. Plus new members get their first game for $1 and Monday there will be 4 extra special…
Can somebody tell me which/who parameter in the udk i must change for a greater vertical pitch? In the Stadart udk first person camera i can mabye looking for 75° but its not good enough. The internet can be horrible when 300 people make extra tuts for things that are in another 300 Tutorials. I dont need a 3 Person View…
[PAID] 3D Animator needed for run animation for 4 legged creature with tentacles I need a run animation for a 4 legged creature with it's 6 tentacles moving natrually too - it needs to look cool! Here's the actual model here.. http://www.turbosquid.com/3d-models/creature-aquatic-3ds/854688 The actual running of the legs…
I dunno, pretty proud! I started this project because I want to make textures, and I'm happy that the textures looks decent! (Now I should head back to real drawing haha) Things I learned: - Handmade seams ARE important. I only learned about handmade seams when I was 75% done. That's also why the hair is messy. - I have no…
Hello people, in the spirit of upcoming New Year I came to an idea of creating a thread where all of us could post our last 2014 sculpt. I made it this early because I wont be able to sculpt anything until 7th of January. This is my todays sculpt. Its based on concept from this site:…
This is not a question. This is to share my knowledge in Maya. I've heard most people who use Maya say that it's impossible to work with real world scale in Maya with imperial units. They argue that maya is not programmed to do such kind of work and so they ought to use 3ds Max for real world scale. Some people say it's…