@Noors: I think I will give the lights a shot, actually. That setup looks pretty straightforard, as long as I don't have to deal with cast shadows. I admit I've been hesitant since I've never actually done any lighting in Max before and I'm on a deadline. Easy to get sucked into the lighting rabbit hole, so I'll probably…
apart from the "it's just a tool argument", the thinking of a uni could be like this: maya has a stronger foothold in film. Therefore graduates know software used in games AND film. Maya, for a while used to be cheaper than max. Plus maya uses Python for scripting, if the college teaches that, it's more useful than max…
I already bought most of his tutorials, and TRIED to get through his demonstration videos on Youtube. I ended up Upping the playback speed upto X2. XD One tiny problem with his stuff is that he seems to use custom scripts in some things that make people confused a bit. He mentioned that he uses a script when he applies his…
I started out with Blender game engine. And I more or less understand what Epic is trying to do. In blender community, people freely give each other code snippets and scripts for helping each other develop games in blender all the time. "Here's my control script dude". "Well here's my rig home slice", and "You can use some…
God damn it, I hit the back button by mistake and the forums destroyed all my typing... gah! I had a little maxscript pseudocode sketch of how you might script it, too :( Quick run-down: It's probably returning "undefined" because you're looking for a far too specific material. Of course "undefined" has no ".coords"…
I could give it a shot for you if you don't mind it going through Max. I still haven't gotten around to learning Mel. So if nobody has a tool that will work directly in Maya, just make a zip containing a Maya file with the old trees that you want replaced, another file with the new tree, and the textures, and I'll see what…
In defense of the implied dig at fractal art, I would like to point out that part of the 'art' is getting predictable results out of often random effects. As an example, I have recently been working with a quality glass script in apophysis, with some fairly good results. The main challenge that I have set before myself is…
from what I know they have so far: - Acrobat Reader - AIR (Flash/ JavaScript/ HTML engine standalone engine) - Flash Player 9/10 (64 bit!) - FlexBuilder (AS3 / Flex applications) sadly only flexBuilder as development tool so far for linux and only because its based on IBM's Eclipse OS project. But the AIR part is really…
Link to Artstation >> https://www.artstation.com/artwork/mqy2WY First of all, thank you to Polypixel Studios for giving me this chance to work on the game character model. Thank you to Alan Mach and Cody Spahr for feedback. And special credit to Mixamo for the animation and Si-Chung Yuan for spring magic script. Shout out…
Hi! During the past 2 to 3 years, I've started working in the games industry, I've started to know more about pipelines and processes and got to know a little bit of everything that is about making a game. I'd like to use this knowledge one day to come up with my own game. I've been looking at grant opportunities and…