(Update) Hi! So I am trying to get this hair look. https://www.youtube.com/watch?v=8VcstS95hJI (Can skip to 3 mins) So I've looked into it further, you are right it's not a normal map. It looks like an Albedo and mixed map giving the hair the shading + an unrelated normal map. The top one is the albedo map and the bottom…
Hi Paruino, I think you matched your model to the concept really well. I think you could improve the texture of the ground plane by changing the tiling of the texture (the flower looks rather large in comparison to the rest) and add some geometry (like grass planes) to make it look less flat. Hope that helps!
Hey guys! We're almost finished the trailer for Brutal and I'm just trying to see if there is anyone out there who might be interested in helping out with a few custom prop models for adding some final touches to our levels. I'm looking for someone who can model, unwrap and texture their models and who has a lot of spare…
I think the biggest thing is the direction of the sun. On the reference it's coming from the left of the image plane and shining through through the foliage. That's what creates those nice rays and shadows across the mid and foreground. In your image, the sun is coming from the right and more shining on the foliage than…
Hello! We are
looking for a Boss / AI Designer for an exciting opportunity. We are the global
leaders in what we do, and we are looking for the right candidate to join our
team. JOB DETAILS Job Title: Boss / AI Designer - Austin, TX Company: Hitech Advisors Duration: FTE (Remote until end of pandemic) SUMMARY OF…
Hi! I have been working on this character for another person for a while, but I feel I could really use some fresh eyes to give constructive feedback for the composition, adjustments to the pose, colours/shading etc. A short description of the idea behind the picture: a female character looking introverted and brooding in…
Hello, I'm a 3D Artist looking to join a team and volunteer my skills to a project. Mainly as an opportunity to learn, improve my skills and to gain experience working in game development. I specialize in stylized and sculpted assets. At the moment I'm learning Unreal Engine 4. Looking forward to hearing from you.…
There's a write-up of a mod for Looking Glass's classic System Shock available here which gives the player mouse-look and the traditional 'wasd' move controls, as well as customiseable keys and support for multiple resolutions. I'm sorry if some of you young'uns don't see what all the fuss is about- but for an old fart…
Anyone knows of any good skull references? Here's what I'm looking for. I'm looking for pictures of a real skull. Not an artist's rendition or a replica. And from as many angles as possible. Of course I tried the regular googling and image-searching, but didn't really find much. Usually you find a shot from the front.…
Hi my name is Errol Stussi and im currently looking for some off-site freelance work. I generally do Character, assets and level designs using Photshop but i also Work in Maya Modeling and Texturing . I am a Enthusiastic and passionate Artist who works Very hard. so please take a look at my Blog stussierrol.blogspot.com