Your road barrier, on the bottom..the dirt I believe would be darker as it reached the base of the barrier, also the dirt is removed too much at the bottom. Yes, people would likely kick it/hit it/rub against it...but what your showing is very clean removal of dirt on the bottom..I would maybe soften the removal...make it…
Hello everyone, I've gotten Quixel to work for a few seconds, but I'm getting the following error. Attached are screenshots: Error after adding mesh obj sample helmet and corresponding input map and generating a project: Resulting lookup of issue within Windows Event Viewer: It appears the issue is occurring from some…
So, here are my thoughts. I doodled on your rendering in photoshop; hope you don't mind :) . On the low-poly: 1) Small plug: move the end of the "3 o'clock" vertex back so it lands evenly on the line. This will allow you to ditch many of the "triangular" edges to get even less polys. This will remove some of the curving…
Registry cleaners are unworthy of runtime. The only entries that are safe to remove using an automated tool are history entries, even then you have to be absolutely sure of the software vendor and or know what you are doing, otherwise say goodbye to system stability. But... One sure fire thing you can do is make a note of…
[ QUOTE ] why would they try to make Id games more gory? Good for them for doing something deferent [/ QUOTE ] I don't see the link between gore and doing something different. Gore is your reward for killing enemies the way I see it. Doing something different to me is what id Software said would be the premise of the game.…
Kicks me out every time. Might be a 5.1 thing. Yeah, creating verts automatically from a drawn line would be difficult, and on top of that you would have to match the 3- or 4-sided topology issue. But is this tool really faster than manually removing edgeloops? I'd be curious if you've compared the methods. Seems like all…
This thread will act as a place for me to post and share some scripts I've been working on in blender. These scripts are not designed to work as standalone addons. I use Pie Menu Editor to execute my scripts. For more information: https://youtu.be/vc9TFRFXn4E Download my…
Hey everyone! I'm currently reworking a cyberpunk apartment scene I made earlier this year. I'm basing my changes on some feedback I received, and fixing issues I believe to be weak points in my scene. I'd love feedback as I go along. I'm trying to not make my scene worse with these changes, and fresh eyes would be…
Hey all! After some freestyle modeling and applying a symmetry modifier I often end up with parasite vertices along the center edge of the model, like on the left here. Also, similar problems sometimes appear on the open borders of meshes, like on the right. (and more generally, this can happen on any random edge after a…