People are saying its June 2015 this morning. http://uk.ign.com/articles/2014/12/08/has-hideo-kojima-revealed-the-release-date-for-metal-gear-solid-5 This looks great btw very interested to see how metal gear fairs online.
Looking for technical observation about anatomy, proportion, and aesthetic, does she look black, and around 30 years old? Is there something very wrong here that I'm not seeing?
Thanks for the response. Completely forgot to check on this forum for months. Literally forgot it existed for a while, lol. I'll bear this in mind for the future.
HALLO BOYS, this time, after the x-wing I'm looking for references images about heavy gears mecha models: I need to insert them inside a short movie. But I can't find anything about them!!! The short take place in the 2nd world war age where a big panzer tiger fought against this mecha (it's obviously a parallel universe)!…
New weekend project a started recently after finding an old copy of Thompson's Fear and Loathing '72. Wanted to get some hard surface and cloth practice in. Next weekend I'm going to put some more time into the shirt and keep working on the head and face. I'm thinking about trying the Insert Mesh hair method, but given how…
Three times. Michigan to Connecticut in 1980. Michigan to Wisconsin in 1993. Wisconsin to Texas in 1997. I didn't move when I changed jobs here in Dallas four years ago and am very near my "commute tolerance" limit. Roughly 30 years since I started working on games. 27.5 if you count when I took my first full time…
Working on a Gears of War Lancer Assault Rifle. I'm using the Triforce varient as my reference, I know not as accurate, but i like it a little better in some respects. Comments and Crit's appreciated.
We’re currently looking for three dedicated 3D Artists, each specializing in one of the following disciplines: * Character Modeling Artist * Environment Modeling Artist * VFX Artist This is a volunteer opportunity for beginner to mid-level artists who want to gain real game development experience while focusing strictly on…