Starting to get somewhere with the Sewer environment. I sculpted the fan and made a stone wall tileable in Zbrush and set up world aligned textures to avoid weird seams. Also sculpted/textured some mud piles for the ground, but I think I'll edit these since they look very low poly when i actually put them in lol. I can't…
Im here, just poking in wondering if after the treatment I got working for Collision Entertainment, and taking ayear off, if I should step back into the industry... The problem is I realize now that I will never be the ARC level realist that he next gen demands, never had the time dor money for the extre education to get…
LOL that's good to know.... my own ignorance I guess became my own prison :-p I remember hearing that somewhere and it just stuck. Thank you so much. So maybe you can help me slay another dragon of ignorance... It's my impression that , with games, sculpting is best suited for high poly ( in other words, the best results…
Hi there, I'm having a bit of trouble with some trees I'm creating for Unreal 4. Just to summarise to clear a few things up; - I've hand sculpted the tree trunks using Zbrush. - I'm not using Speed Tree. My game has a particular aesthetic style. It's also small in scope. Thing is, I'm actually quite a seasoned modeller but…
Hi I am trying to create a portfolio for my art station profile, my focus is going to be Game related props and some environmental modular pieces (walls floors etc). I recently watch the Killer Portfolio or Portfolio killer talk on YouTube and they make a remark that it is highly recommended that you show your work…
Thread title should have read: Best 2d Mobile Game engines for beginners? Been applying for a lot of jobs lately and getting no feedback. It's really bummed me out, so Ive decided to switch gears for a while and try to make a simple 2d game,yet I have zero experience programming. Does anyone have any recommendations for a…
Standard is best. Just like with resumes, don't try to get creative. https://polycount.com/discussion/201726/getting-creative-with-your-resume-yes-or-no Just give me plain white. Your name, what you do, where to see your art, and how to contact you. Make sure there's ample room for me to write notes on it somewhere. Often…
We need an environment artist who can arrange very detailed small scenes in Maya. The scenes wouldnt need depth, just the illusion of depth. MAYA IS A MUST! A strong portfolio will be required. There would be 8-9 of these scenes. The must be textured using Megascan textures. We will reimburse for the cost of the textures.…
It can be the scale if you scaled it up a 1000 or so times in the editor yes. Best never to scale it up too much. Two sided may also not help. The setting Cast Shadow As Two Sided you enabled should have been enough to fix that problem. Else I tend to model a very low poly simple exterior shell just to block the lighting…