Who are we? We are a team of two, creating a game named Terrapocca, which is inspired by older 3D platformers, mixed with elements of Monster Hunter and Pokemon. Essentially, instead of battling with the monsters like you do in Pokemon, you wear and wield them instead as weapons and armour! I am primarily a character…
Yes, these assets are totally mine. Thank you for the comments, they are appreciated. (: my Portfolio can be viewed here: http://greypwalker.deviantart.com/
Hi, I'm Germán, a 3D artist mainly focused on innorganic modelling. I have years of experience with Maya and Substance painter, some basic knowledge of Unreal 4/5 and as of late I've been experimenting with AI to create concept art or materials with Substance Sampler and Stable Diffusion. I can also handle myself with…
Hello and good day. Posting WIPs here and will continue to post some more along the way . Any feedback /comment/ advice is very much appreciated. Thanks and stay safe.
Are they intended to be injected straight into game, or they need retopology? Yes, they are already optimized, some of them optimized very well. I just still new about 3D so I'm not sure about having models in games with bevels, chamfers and any relief on their geometry
If you look at the filters used to create the Hard Surface preset, it looks specifically in the allegorithmic/textures/hard surface folder in the shelf. If you moved these assets to a custom shelf, you'll need to create a new shelf preset for it.
Epic encourages for people to use the free content they give out, so I decided "why not make an environment piece with it?" The idea was suppose to be some kind of restaurant set in a night time-ish setting. I might like the idea so much to model a better restaurant.
Hey! I have been too shy to post on these forums for years now, but here it is: My first polycount thread. In the past few months I made some models for a school project. With 6 people in total we are making a very short 3D animation movie. I'd love to get some critical feedback on both the work itself and the way I am…
Hey, I started this thread to show all the bits and pieces I am working on for my indie game project 'Pirates' (highly original name) that will one day be a multiplayer PC game, check it out at: http://www.moddb.com/games/pirates Anyway, I will post pics and info about the project. Currently I have been assigned to the…