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3D artist, assets and hard surface, looking for work

polycounter lvl 8
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iffytecnoid polycounter lvl 8
Hi, I'm Germán, a 3D artist mainly focused on innorganic modelling. I have years of experience with Maya and Substance painter, some basic knowledge of Unreal 4/5 and as of late I've been experimenting with AI to create concept art or materials with Substance Sampler and Stable Diffusion. I can also handle myself with Photoshop and Premiere.

Beyond my studies and a couple gamejams I have no experience in the industry, so I'd be looking for an entry level job, based in London or remote. What I lack in expereince I'd certainly compensate with hardwork and an absolute eagerness to learn.

Here you can find some of my models but mainly the opportunity to have a look at my previous projects: https://germanaracil3d.com/

For more 3D models have a look at my sketchfab: https://sketchfab.com/tecnoxarxajr


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