Hello, We're Faktor Studio and we are looking for freelance artists that could create quality HP/LP furniture models. HP for offline rendering in 3DS Max + Corona, and LP for online rendering in AR/VR. Experience in both arch viz/product viz and AR/Gaming fields would be perfect. Contact us at: HELLO@FAKTORSTUDIO.COM…
Hello hello, I'm Donna, this is my sketchbook thread. I graduated a few months ago and finally built up the nerve to post here. C&C is welcome! First up, some older stuff Studies: http://mjranum-stock.deviantart.com/art/In-your-face-1-112221786 http://asomaguy.deviantart.com/art/Stock-ss-377909114…
Hello Friends, There is a new Blender version available, and so we release a new version too. Bforartist 4 version 4.3.0 Bforartists is a fork of the popluar open source 3D software Blender. With the goal to improve the graphical UI and usability. And is, like Blender, open source and free to use. The binary downloads can…
@larryrttrivette @Brian "Panda" Choi Hello, Larry. Hello, Brian. I was playing with Substance Painting 2017, and this is my final result so far. :-) I would like to try something funny, something unique. What do you think? Do you believe this is fine to use for portfolio? Always thanks. :-)
Hello, everyone. I've been watching this forum on and off but havent really had anything to contribute. (so hello everyone) I've only recently started to get into modeling, so here is something to start off with. Its really low poly at 346triangles. The texture is 256x256 as shown belove. I still have some work to do on…
Hello hello. I have a standard US keyboard. I'll try it again and see if it is still acting up. Also, just a suggestion, have their be boundaries so when moving the UVs you can't move them off the screen. This is pure preference though. Great stuff and I can't wait for multimapping :D
Hello, after spending hours on this i decided to come here to ask for help. I have a low poly model that i wish to bake with an Higher Poly one but I get some weird artifacts on the normal map following the topology. It seems to not be linked to the high poly as I tested swapping the high poly to just a subdivided version…
Hello hello. I thought about a lot of ideas, preferably illustrations to do with the Warring Kingdoms line, but I finally decided I wanted to try and recreate Guqin Sona's splash art. I'm a little busy with college so updates will be slow but here's some thumbnail sketches. I'm going to try adding some values so deciding…
You should, only gray responses and familial gestures from now on. The accepted greetings are, "Hello Father Unit/Mother Unit. "Hello eye that floats unblinking, silent and untethered from time." (source from Illictic on Tumblr https://www.tumblr.com/search/illicticsart) "The more gray and verbose the more professional"…