Hello, sorry if I didn't make myself clear. I was looking at the UV maps for some character models from Uncharted 4 and noticed the artists seem to emphasize greater UV space in the face regions of the eyes/nose/mouth and less in the scalp and neck. I would like to know how I can do something similar with my own character…
Finished the heat refraction effect (I hope) https://github.com/KhronosGroup/glTF-Sample-Assets/pull/127 This one uses counter-rotating Depth and Normal maps, for a moire like distortion effect which aims to obscure the fact that it’s using rotating UVs to distort the refraction to fake something like a heat refraction…
Guess I'm gonna call it done - at least for now, as I want to participate in another challenge that started two days ago and I have to hurry. :D That's why I was so lazy with the pavement. There were many materials I found challenging to render like the sack or... pumpkins. I learned a lot in this field! Hope you like it!…
I don't see seams on lowpoly mesh, it looks like that in Blender viewport for example: Maya and Blender have some smoothing settings for UVs, but in Zbrush I am not sure how can it be. For example I have a highpoly and lowpoly meshes, and I do "projectALL" LP on HP or just copy+paste UVs in UVmaster zplugin if necessary. I…
Hi everyone, I'm currently deciding between two types of devices for sculpting mode in Blender: a graphic drawing tablet or an Android tablet. I'm specifically wondering about the XP-Pen Artist Pro 16 (Gen 2) and the Samsung Galaxy Tab S8 Ultra (used as a second screen). Personally, I am leaning towards the Android device…
There really ought to be a move to making this distinction so artists do what they need to get hired, vs do what they need to compete. Thinking that this is lost on most artists who cannot see a video game as a product built for profit. Likely why being laid off felt like such a shocker, it didn't really matter how good…
@Alex_J Hey thanks. When I create an artwork, I focus on creating Toy-like scene and mix it with realistic shader and lighting. I try to make it look like a kid animation movie poster but I actually focus on making adults wow. Glad to hear it! and thx for the cc!