Hello there, for my current project I plan to use fibermesh in Zbrush to create the textures for my hair cards. I got inspired by this tutorial https://www.artstation.com/artwork/yb1b89 to use fibermesh to create the textures, and so far I really like the results. But how would you advice to generate good normalmaps for…
With Halloween just around the corner, I think it's a good time to share this project I've had on hold for a while. Hope you like it! New renders here: https://www.artstation.com/artwork/AlWQbzSTL files on my store:https://diegodm.gumroad.com
I'm wondering if anyone has a good method for scanning leaves for a leaf atlas, like you'd get from megascans. I assume quixel has some crazy lighting setup and special equipment for flat atlas scans like that. Using a single image in something like Bitmap2material or knald gets that pillowy look and I haven't gotten very…
Hey, I'm sure most people in the industry know Confluence. Perhaps some of you have written documentation with it; I do it a lot. Now, when writing my own stuff at home, I really wish I had something similar, but it doesn't look like Confluence is cheap or easy to set up without your own server and all. So; does anybody…
Oof, sounds like gpu/driver is the likely culprit. You mentioned in the other thread that xNormal was working correctly...another knock for amd i guess