Someone posted this on my xp64 thread : That's $170 for xp64 from amazon.com I don't know if you can call it cheap, but personally i'm using the uh, "student edition" for now.
Hi there, this is character of model which i did for one game project. You can see some teaser video soon. Model was rendered in Marmoset. It has 11 000 polys and texture 2048 and highpoly, shot from zbrush
Hey there folks. I'm in the market for a laptop, and I need to get one relatively quick (read: within the next couple days.) My budget is a loose ~$700. if anyone has any suggests or warnings, please help me out!
TrailArc.cs author: Nick Gronow (Stick) using UnityEngine;using System.Collections;public class TrailArc : MonoBehaviour { int savedIndex; int pointIndex; // Material - Particle Shader with "Tint Color" property public Material material; // Emit public bool emit { get { return Emit; } set { Emit = value; } } bool Emit =…
There is only a 600 watt one on cyber power and thats £4 more so thats good but you say that I need a 650 but the only one close to that is 700 and thats £12 more
Should do the trick. I would get a PSU of more than 500w though, maybe 650 or 700. Just in case you ever want to get another 6870 and run it in crossfire.
Yeah, it got slow again, at one point it was around 700 and I averaged 5 seconds per thread, now it's back to 1300 peeps and I'm averaging 30 seconds per thread.
Nice stuff, Polycounters! Congrats to all of you who were honored this week! And StephenVyas, I love those animated sequences of yours. I could watch those for days. 0.0 Daaaaays...
Here is a small kitbashed (from another, bigger model) Mech for our game. The rigging took me almost as long as the Kitbash :D (about 2 hours) 25 000 Tris here...
Thanks guys. Here is some ice I made this morning, inspired by this: https://cdna.artstation.com/p/assets/images/images/012/277/072/large/michael-vicente-orb-ice.jpg?1533940750