It would help to state the purpose for your survey, at the start of the survey. I get it's to help you write your thesis, but is your thesis going to be creating a new tool? It would also help to state where you'll be sharing the tool when completed, and maybe a link to a social site where you'll be sharing your progress…
My name is Gustavo Elliott, I am a 25 year old Lighting Artist looking for any opportunities available. I have spent the past five years of my life learning all I can about game development and I have spent the past year and change focusing heavily on Lighting and Materials. I graduated from my local community college in…
Hi all! I'm building a new environment in UE4 with another artist (Ilya) and decided to start thread here and share with you my progress and thoughts. I do this environment for a while now and at last have something to show. The idea of this environment is to build European town with some hostile alien sci-fi architecture.…
Rev Share Opportunity Check out our Website: http://www.amalgamboardgame.com/ Browse our Facebook: https://www.facebook.com/AmalgamBoardGame Take a peek at our Twitter: https://twitter.com/GameAmalgam Game Brief/Overview: http://www.amalgamboardgame.com/overview/ Simplexity Game Studio's Statement: About Us: We are a small…
Introduction: Hello community! I proudly present you the new Lightbox CE3 level, especially created and optimised for CryEngine 3 Crysis 2 Editor AND FREE SDK CryEngine 3 Sandbox Editor! In this level, you can place and render in real time the models you have created and get a professional looking render result. The…
somehow weird to see Tahm Kench in a female form, but the design looks really cool! I would try to add some "details", for example some kitchen utensils hanging from her (so weird to say her and talking about Tahm) belt, for example a rolling pin?
Would you maybe take your time to give me an example on how to improve on it? for example where should i put more contrast, and yes i would love to have more variations and stills struggling of getting the feel right :P :P haha Something like this?
Very detailed and constructive response, Autocon. It would be a good idea to look at how artists do it too, Coldeath. I think Autocon's work is a good example along with some other ones like for example this; http://www.brameulaers.com/ Good luck with your project, Coldeath.
So you have a few questions in the post and I'll try to address them separately: Yes, you can of course. I studied architecture in school, learned coding while working a 9 to 5 job. So I was in a somewhat similar boat to you. The only thing you need to learn coding is time and patience. That time can be condensed (8 hours…
It's not about any specific map. It's just about having a pattern or texture with enough contrast so it lets you see what would end up being individual pixels in your target resolution. For example, a checker map is procedural, but if you tile one checker pair 1024 times, the indidivual squares will be equivalent to 1…