I have trouble figuring out which constrain I have to use and the order they are supposed to be in so I can move the wing. My goal is to move the gear, and the wing should go up and down. The cylinders should just rotate and stay in their place. The second arm should follow the gear rotate with it like old train wheels.…
I'm pretty new to this stuff so maybe I missed something my leg is doing this if I attempt to manuever the leg at all. obviously this is not acceptable when it needs to be more or less straight along the leg's main axis. How do I constrain the knee to the proper axis? the heirarchy constraints don't seem to do much of…
have you checked the settings of the orient constraint, that constrains the Leg to the IK and FK Leg? THe interpolation type should be set to "shortest"
Hello All, apparently it was this little check mark called 'constrain aspect ratio' on the camera properties that was causing all the clipping on the decals. :)
if you want to put in multiple edge loops use the insert edge loop tool. it works like max's swiftloop but in the options you can enter in multiple subdivisions (up to 10 i believe). though there is no way to pinch or slide them like in max. SOMETIMES if i place down 2 edge loops using that method and then switch to the…