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Sprites in 3DSMax?

madmuffin
polycounter lvl 7
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madmuffin polycounter lvl 7
One thing loads of game have but I have never figured out how to put into 3DSMax are sprites, like flat planes that are always oriented towards the viewing angle. Short of using a look-at constraint at a camera, does anyone know how to achieve this effect in 3DS Max?

And I'm not even sure they're called Sprites anymore, thats what they were in Duke Nukem 3D so I always just referred to them as that.

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