2016.9.25: 3D Face Creation The model face has only 398 polycount, and Smooth Modifier/AutoSmooth was applied in the Max. The model face was enhanced in the FaceFilter 3, pixel size was changed from 512x512 to 2000x2000 for the Reference Image use in the CT8. By importing the Face Image into CT8, 3D head was created…
Hello, my name is Niko I am an experienced 3D artist proficient in creation of 3D stylized hand painted environment assets as well low poly environment asset pieces (props, objects etc.) I am also familiar with PBR pipeline Possessing more than four years as 3D game artist, I have been working on some titles such as retro…
3D Environment Artist Blizzard Entertainment is looking for an exceptionally skilled 3D Environmental Artist. The ideal candidate has experience modeling and texturing assets for a diverse visual range of environments. A solid grasp of form, color, and light for both 2D and 3D art assets is essential. The Environment…
Here are a few steps of creating the 3D Model for the first boss fight in game (The Mudimo Chicken Boss which is basically a mutated Cycluc) Modelled in 3D Studio Max. Polycount: 6920 tris. 4096x4096 diffuse, specular, normal map textures. Sculpted in Mudbox. In game the boss is 3,3 meters up the the top of his hunched…
Hey polycounters, besides just showcasing some of my work, i have a question. Where does 3d concepting stand in the industry? I know during el coros lecture on weapon design that he actually made a rough in maya to help him make the ortho, much like how i did this character in zbrush. Using 3d for 2d concept art can be…
Hi. I finally pulled myself together and decided to join the Polycount forums and I thought I would start it all off by introducing myself, and hopefully get some feedback on my portfolio. So, my name is Casper Thomsen, I'm an 18 year old student who just graduated from my 2. year at 3D College Denmark, where I was…
A question is bugging me recently and I can not find any threads regarding this question. I see a lot of people here on Polycount, who create their own character models/environments from an existing concept art and some of them put it on their website as a portfolio piece. I know that a 3D artist is going to work from the…
DominanceWar.com has been updated with all the placing winners amongst the individual communities. 3D, 2D and Animation entries are on show here. You should head on in to see ALL finalists amongst all communities and categories, but here now are the 1st Place Winners for each individual communities. A person…
Hey everyone! This is my first post on polycount and I'm very excited to show you a project that I just finished. I'm a few months into the 3d world and am really looking forward to feedback/critique so I can grow as an artist. I'm self taught and am working towards a future career so any advice is welcome. Thanks :) 3ds…
Hi, people of polycount, I have a question for you! What would from your experience be the most comprehensive books about philosophy and technicality of 3D modeling, its nomenclature and topology that have effectively improved your understanding of everything 3D related and thus speed your modeling pre-planing and improved…