Hi, my input maps & model are, to my knowledge, correct. But edges are not detected correctly: Sharp cavity mask: Sharp edges mask: I am using xnormal, normal map exported with default settings. Here are my input files: https://www.dropbox.com/s/gwb9iu5d4y7jxsp/DDO.zip?dl=0 Does anyone else have encountered this issue?
In CS2 is there some way to hide or close out the little linking box next to the visibility box on the layers? I was painting away the other night, went to go link some layers to move them and...WTF!? Where did it go? The little box was gone. Now there's only one box and its for the vis. I couldn't find any setting to turn…
Any way to recover a project after crash and lost the xml and all previewer masks? I have the PSD files that looks fine. Or any way to make some smart materials from the PSD files? Thanks!
http://youtube.slow.com/ Has anyone seen this before? I meant to type youtubeslow.com which apparently slows down a youtube video in a link (which works really good for painting time lapses) Has anyone else ever stumbled across a site like this? I know of isitchristmas.com and doihaveswineflu.org
I found this out today, and tried it myself, and it's quite cool. If you have the 200 series Nvidia card, you're in luck. This is the Vista 64 bit download http://www.nvidia.com/object/winvista_x64_185.66_beta.html http://www.nzone.com/object/nzone_ambientocclusion_home.html
Hey all. My name is Chris, I work for Zipper Interactive and now with the ship of MAG, I thought id show some of the work ive done. I was responsible for mostly the faction assets. Thanks for looking! SVER RAVEN VALOR MISC. All of this stuff uses a 1024 diffuese, 512 normal and 256 spec map and all are around 5k tirangles…
Hey guys, I made a script/addon for Blender 2.5 yesterday that creates a PolySphere (all quads ) and i though it might be of some use to the PC Blender users. Current version 0.1.6 *Updated on 4th March 2012* http://projects.blender.org/tracker/download.php/153/467/26250/19583/add_mesh_polysphere.py Enjoy :)
One thing I see quite often nowadays in the 3D WAYWO thread is people 3D printing their creations. Perhaps a 3D printing subforum could be created, either in General or under the 3D game art headers? That could be a place to show off 3D prints, ask questions, give advice, etcetera.