I've only been using ZBrush for a few weeks and in the class I'm taking we're working on this character..... The head has given me some difficulty. After I sculpt out the base mesh I can't figure out a clear direction to go in. How should I go about adding the gills? For the body I'm using Zspheres, but again after that I…
Hi everyone. :) This is the final post for this project. What started as an early blockout evolved through several iterations into a fully realized sci-fi atrium environment inspired by the Presidium from Mass Effect. Throughout the project I focused heavily on making deliberate design decisions rather than locking things…
Hi guys, i am trying to extract numeric value of a name. For example i have listed an edge and i got : // Result: pCube1.e[17] // How can i extract just the number, so i can get something like this: / Result: 17// I tried using match command, but i can't achieve result i want, string $node = "pCube1.e[17]";string $suffix =…
For some reason I thought it ended at the start of December so I started pretty fast and I didn't even check the artstation posts with the other shots. That was a stupid move on my part, but well live and learn. Right now i'm working on the floor,not sure if the floor width get smaller after the two bird statues, (on some…
I would like constructive cricitism on my recent sculpt. First I'll explain the process of my modeling in hopes that people can give feedback there too (like if I've done a certain step inefficiently) The character I sculpted is from Re:Zero Regulus Corneas. The main reference image and the pose I followed is here. However…
Pior, I had to overdose on videos before I saw how easy it actually was to use Blender. Also, I posted a thread link on the last page if you want to follow my questions as a new Blender user, and read responses I got. Check this series out. http://www.blendernewbies.com/tutorials/swf/pretzels/part1/pretzels_part1.html…
I have already created some parts of the maya version into image, here : Part 1 Part2 Final render (Of course, I will remove the pics if it's a problem)
Greetings, My name is Luiz and I am working with a team on an upcoming production under the title of The Edge of Light. My team mates and I have been working on the project part time for past 4 months and the project is midway through vertical slice which is essentially a small part of the game that is taken through an…
[ QUOTE ] did you learn a single fucking thing from the last thread? stop being a computer geek and just ask her out to a movie or something. if you don't really want her, and you've heard some bad things...then why the hell are you wasting your time? apparently you act like a hopeless fool around her, so you have SOME…
cool design. but, if youre doing metal you *need* an environment map or cubemap for it to reflect. thats what gives metal its look. Thats why a lot of people's metal looks like concrete. Even if you have shiny highlights, it still wont look right. Also, the diffuse on metal are generally dark. thats so when its reflecting…