Hi everyone, I’m currently working on a 3D model for a class and I’ve run into some confusing normal map issues. I’m baking in Marmoset Toolbag 5 and texturing in Substance Painter, with Unreal Engine 5 as the target engine. The Issue:
When I import my Marmoset-baked normal maps into Unreal, they look perfect (DirectX…
Hey everyone at Polycount! My name is dominic ricci, and I am the game director for City of Terror, a game being produced by USC students and outside contractors. We have our core team already and were cranking away at the game, but what we would like is some external artists to delve into our world and produce some…
We’re developing a stylized endless runner game for iOS and Android in Unity, with a strong focus on the main character and the world around him. The project is already in an advanced testing phase. Our team includes a programmer, animator, and game designer. We work remotely, communicate via Discord, and share data…
Not that you are interested, but here's the classes to get the bachelors in computer animation.. minus the gen ed classes... CONCENTRATION COURSES Course # Course Title Credits ANM 1011 History and Business of Animation 4 AGR 1012 Fundamentals of Graphic Design 4 ANM 1021 Animation Drawing Basics 4 ANM 1051 Photoshop for…
Hello my name is Josh and I am an individual who is trying to make an immersive multiplayer role playing game with a gripping story and thrilling game play. My vision is to bring a text based roleplaying game to life. I came up with this idea when I was reading manga, and watching anime. I know myself and many other would…