Being consistent is probably the best way to go, in my opinionJoining discussions, sharing artwork over long periods of time helps. Try making a sketchbook and just post stuff over here https://polycount.com/categories/digital-sketchbooks
With over 180 cars from the world’s most iconic brands, a massive roster of thrilling tracks, and new VR support, Project CARS 2 is right on track to becoming your next favorite racing game. We talked with the folks at Slightly Mad Studios and came across these exciting gems on the development of Project CARS.…
Hi guys! Check new real-time airplanes 3d models with more than 4 individual skins for each. Originally created with 3ds Max 2014, textured with Photoshop and Quixel Suite. Rendered in Marmoset Toolbag. 2048x2048 PBR textures were created as base. Please see links below for more information: https://goo.gl/Y3AYKn…
i tried my hand at making a ship that might be made by the same manufacturer as the tantive IV. i also took a little inspiration from ralph mcquarrie concepts. most of the corridor modular bits are done with just beveled edges and custom fixed normals+some decals here and there. the surface grunge is two…
Hello! I knew about the Technical Artist role prior to my career shift, but after getting into the job as a 3D Artist, I started really enjoying it, and kinda forgot along the way to look into it in more detail. I've heard that Technical Artist roles are required to have a lot of technical skills across DCC Tools? With me…
Hi there fellow Polycounters! Finally i menage to gather some samples of my work in one place.Its been around 10 years now since I got my first job in industry, threw all those years I've been lurker here on Polycount and (R.I.P.)CgChat- gathering knowledge and observing new trends in game art. Finally i got something…
Maya fuck!!!!! I prefer to say that at the beginning mouahahaha! It's not the first time but I'm tired. When I work on a texture with photoshop and want to save it, sometimes it appears that : "cannot save the file (...) already open"... Then I need to restart Maya... and I can save... It's great isn't it? "yeahh.. I like…
Hey guys! I want to show off some of the environments I worked on as a Cinematic Level Artist for Gears 5! The levels and cinematics are always a huge collaboration between multiple artists and disciplines. I'm humbled to have had a hand in this project. My responsibilities included, but were not limited to: set dressing,…
Hello people. I decided to join DWV this year. The topic of this year was to create a god that would battle the other artists' gods for dominance. I made a peaceful and loving character that would defeat it's opponents by showing them the light. I wanted to create a god that would be both good and evil at first(since…