Thanks guys, and thanks @ComradeDispenser for the crits, always helpful. My texturing process in PS is to start with fill layers to get basic material values dialed in. Then add several pattern layers to each material to get texture variation. After that I use images and handpainting for contextual wear and tear. Each…
3DS Max > Zbrush > Substance Workflow Tutorial Note: This was made several years back, and My knowledge of these programs has increased greatly. Most of this pipeline is still relevant, and I hope that you find it useful (9/12/2019) My name is Adam and am responsible for the vast majority of assets in the upcoming game…
Come on guys, forget the $k marketing and look at the bright side of it. If it runs good in that resolution on that machine it will run even better on our Machines. I have a kind of Love/hate relationship with Mass Effect and Bioware. I played through the first 2 games multiple times, as male- and femshep, both Paragorn…
Hey hey, I am releasing a new set of XMD Brushes, Monster Mash. This set is 94 IMM parts in 9 different IMM brushes. And they are free! :smiley: These brushes are not intended to be a final sculpt. This is not kit bashing. These are sculpting pieces that are meant to be a base to start from. When you download the set you…
For each horizontal edge loop on this torso I have created a curve. I add the curves to a MASH network, then instance some leaf shape mesh along it, like so: I would like to adjust the roll amount for each specific curve, but it seems that I can only roll the meshes by adjusting the parent. Does anybody know, is there a…
WORLD MACHINE TUTORIAL Anatomy of World Machine Nodes Heres a quick description of how a World Machine node works so that this tutorial can make sense. Basically a node is just a box you plug something into and get something new out of based on the calculations of the node you used. Some nodes have an option for providing…
If you’ve shipped enough work, you’ve seen this moment: You approve a render. Someone changes one small thing. The final output doesn’t match what you signed off on. No one did anything “wrong.” But now you’re explaining differences to a client. That’s the problem we wanted to solve. The Real Issue Isn’t Quality — It’s…
Thanks for the reports guys! ghaztehschmexeh: It is true that loading grunge masks will prompt a transform, sorry for the confusion. Did this crash the SUITE for you or simply freeze interaction with the SUITE? Either way it might not be as intuitive as I hoped for. Maybe the mask should just be placed, and you can go on…
I dont know if its my pen or zbrush but im starting to think its my pen and that sucks. Basically you know how you hold CTRL to drag out a mask? It seems like I cant do that for any period of time. If I were to make a simple mask square and drag it out, itll deselect. Its like I cant simply hold the mask there as a…