Agreed. Practice for the right reasons and it's not practice. People start out down this road for the wrong reasons and it never really transitions to doing what you love. It turns into just another job that wears you down. Mostly because it never was something you loved in the first place. I think PeterK said once "there…
Hello everyone, My name is Taylor Wood, Creative Director of Halogen Studios, and I'm looking for people who would be interested in creating a Metroidvainia game inspired by Ori and the Blind Forest, using a story I've been developing and fleshing out for years. This story will have to be spread out over a few games, so…
I go as Jorfik on Steam and my minor asset creation adventures prompted me to look for a suitable blogging space, so I figured Polycount would be the best spot; there's an active community, it's all about 3D games art and it's a free forum! I'm a 'mature' engineering student and chronic half-finisher of projects so I'm…
Hello! Starting up a small hobby project during evenings/whenever I got the time. I found this site (http://future52.com/) with some really interesting concepts. I'm starting out with The Scoundrel, a fairly simple concept. Progress so far: And for a 3D view: https://goote.ch/45ffa280dc31421c86ac3b68b8f5533e.scene/ This…
I have 3 years of experience in the industry, I worked for several Indie teams on a few different projects. I work in Maya and Zbrush and texture in Photoshop and Substance Painter. I excel at Hard-surface, anything from props to vehicles, weapons and even entire environments. But I can also do organic assets. I was also…
We are three guys from Norway seeking a indie dev team. To make it clear, we have little too no experience. There isn't much to show off. Unity is our main place for developing. In total we have one: designer/programmer(me), a 3d artist and a texture artist. We can't promise anything in return, not even if the game will…
Hello to all Polycount users. Please allow me to introduce myself. My name is Johnny Fraser, 37 from Scotland. Any digital art i produce is in 3D, primarily using zbrush and keyshot, with a bit of Marvelous Designer. My full-time job has nothing to do with Art or digital art so as such my artwork is purely personal and a…
Hello everyone! I'm Gauntlet from the chiv forums, and long time chiv veteran! I've always enjoyed 3d modeling as a hobby and am trying to do my first fully completed game ready model. This is what I have so far. This is the Peasant's Reap, a set dedicated to farmer tools reforged into weapons of war. (Low fantasy) The War…
Greetings all. I am new to the forums here and I was redirected here by a friend who suggested I come here to learn about game development and such. I have no knowledge of any programming language, nor anything about game design. And I would like to change that. I want to start working on games, but not as a career or…
Hey Polycount, My name is Soren Bendt, I would like to share a personal project I've been working on for a long time with my good friend Paul Arion, a 'hobby' project gone crazy. Its a ~25min sc-fi live-action short film called FIELDTRIP about a man in a robotic spacesuit who crash lands in his own minefield, and have to…