Why does the the top most triangle by the roof slant in? Shouldn't it be flush with the wall? If this was already covered, disregard... With the brick around the front door it also reminds me of the houses in BigTown Fallout3. I think the houses need to be longer (front to back) than wide (side to side). But you're mixing…
Hey guys! This is my first post here, heard a lot of good things about Polycount and I thought I would post my work here to get some feedback and also see all of you guys' awesome work! I'm currently working on a Marmoset scene depicting an abandoned antique barbershop. It was initially a way for me to add assets I…
ive experienced depression before and yeah, it's definately no fun. as an earlier poster wrote, nutrition and excersise is a big but often overlooked thing. it helped me loads. and i dunno if this applies to you but i found that it helps to not constantly beat yourself up for things like missed opportunities,…
cool stuff jramauri. I can't help much on the DS-Tan beyond advising to use larger brushes-- it'll give you a smoother end result and will make the work go faster (I know because I used to have a huge problem with that). As to the portraits, you're pretty good on proportions-- for the carrie anne moss one (great pick by…
This is simply an elaborate way of saying "I'm more self conscious." Why is it that suddenly attaching your name to your posts made you stop to consider that you don't want to sound like a raging asshole? Because you know there's a possibility that there will be social consequences when you "own what you say." Meaning what…
I agree on everything the others have said. But one thing really bothers me. I qouldn't have guessed that this is supposed to be a water cooler for getting a glass of water. when I saw your model I was thinking of some kind of industrial water tank thats used for cooling down water during production or what ever. Only…
@ ajr2764 If you want a good tutorial on vertex painting, I would refer you to this: http://www.chrisalbeluhn.com/UDK_Advanced_Vertex_Painting.html. I have done a pretty good deal of work with shaders so it was pretty easy to pick up, it may be harder if your a beginner with the unreal shader setup. Mainly, you have your…
61 Planks is looking for help with an upcoming PC-focused game developed under the Unity engine. Our multinational team is composed of members with experience developing multiple games and mods, including projects for Dragon Age, HeroEngine, and indie games. The project, Silence (working title), is a 3rd person survival…
So this isn't exactly off-topic, if you want to get technical, but it doesn't really fit anywhere else. Notes on Game Dev is putting on two separate game art competitions (you can just click here URL]http://gamedev.sessions.edu/nogd-awards/[/URL now if you don't want to read me explain). One is for art submissions with…
@RobertShirleyArt First of all, thank you for your passion and refusal to give up. That will inevitably get you where you need to go. Also, I think it's laudable that you've been so diligently trying to incorporate feedback. Again, that's something that will take you far. That being said, there's always room to improve,…