Funny story really... I completed the ArtStation Challenge and after 2 months of heavily grinding all those long hours essentially left me in trauma once it all came to an end... I've been on an emotional roller coaster struggling with this one lingering question, "So... What do i do now....?"... Spending weeks playing…
Hey Mallaria I think this is starting to look really good, actually. I think you have some interesting things happening in the face. The way you painted it makes him look almost slimy. I also think that the outfit is looking real good, as well as the leather strap going around his torso. I feel like his blue shoulder pad…
Should the pointy bits on the hand-guard face upwards? So you could get the enemy and not your own wrist? And the spiky jagged bits that are almost like an axe, I understand the idea is just to look cool, but could they be made so that they make a bit more sense? It kind of looks like a big can opener, not like something…
I'll put in my two cents. I went to the Academy of Art in San Francisco. I got a job weeks before graduating and also had an internship. Now, as much as I want to say this was because of my skills, it was really about connections. My teachers had great connections and were able to get me in touch with recruiters at bigger…
[FONT="]Hello everyone! [/FONT] [FONT="] [/FONT] [FONT="]Just dropping by to say we need an environment concept artists to help your 2 currents environments modeler to work on the first in game city. It will be a medium size arid type city build around a colonial spaceship stuck between 2 mountains. The town is…
[ QUOTE ] Care to elaborate? I need to tweak everything some to highlight and repress some effects and colors. Yes the effects are layered but they are far from random, I'm curious what you find random about it. [/ QUOTE ] I think what he means is, what would you call that shader? Obviously you very specifically created…
If your stuff is really good contact me. Looking for someone familar with shader tech (normal maps, spec maps, even parallax mapping possibly?) Email me at rpatel[at]crystald{d0t}com -R
I have question if you had a grey neutral back plane environment like the MetaHumansLighting presets scene in Unreal. I want to have this Glass shader to look nice but I think the glass shader isn't going to work well as it hasn't got anything to reflect from just the grey environment surrounding. Even if i reflection…
Hi everyone, back with another project! This assignment was pushing me out of my comfort zone with it's sci-fi theme, as the genre in general is something I've struggled with before in the past. However, with all I've been learning lately, I've found that I'm starting to dig it just as much as I love fantasy and lush…
About Me: Hello! I am a programmer specializing in turn-based RPGs. I make
games as a hobby. Below are links to my previous work: https://store.steampowered.com/app/1300190
(Itch.io: https://lan14n.itch.io/crystal-story) https://store.steampowered.com/app/344860…