This is my work in progress for my final class at my school. I would really like some feed back on what I can do to improve and or enhance my final project. Please give me feed back on the project and what you think.
So... much... dust! It's been forever since I posted on Polycount, which is a shame. But It's a new year and time for a new project, and to help keep myself honest I thought it would be good to start a thread here on Polycount to track my progress on my next character project. This adorable dude is Parson, the Delivery…
Hi, I'm a dev at Project Reality, mod for Battlefield 2 and ArmA 2 and we're looking for anyone who can model vegetation and/or buildings for the Battlefield 2 edition of Project Reality. We've been lacking someone to do vegetation and buildings for some time, so we would welcome any talented artists who can model and…
Hey, here at my school we do a game design as our final project, and for this the UT2k4 engine is taught and used. However I'm wondering if the engine might not be a bit dated? The reason I bring this up is that we have to do our demo reel as well, so it seems to me that we should be using assets from our game project in…
NinjaTensei is a new project dedicated to replicating certain parts of the Naruto universe into a unique MMORPG experience. The goal of the project is to simulate an open world that allows players to customize their own unique ninja and create their own adventures. We are looking for new developers, primarily animators and…
Hello. I'm new here and am using this thread as a catalog for the assets I'm creating for my senior project. I'll try to start off my posts with concept sketches of the objects I'll be modeling, then show screens of the low poly place holders. It won't be until the end of the quarter till everything will be finalized, so…
Yeah, I'm moreso referring to the projection of my low res (which has been subdivided 3 times) onto my high res. So I've already completed the first projection from my flat UV retopo > decimation to create the low poly. Now I wanna take that low poly, subdivide it, and project it onto the high poly once more. But like,…
I'm looking for a way to project a surface onto another surface from all angles ie. if we have two different size spheres and project one onto the other.
LATEST UPDATE: Put some more work into the floor texture. Still not 100% satisfied, but I'll come back to it later. Moving on for now: ORIGINAL POST: Hi Polycount, I'm joining the bandwagon and making a summer environment. I want to make a scene with some nice modular pieces, and a variety of textures and props to show off…