Position Title: Environment Artist Location: Vancouver, British Columbia, Canada Piranha Games is looking to add several skilled environment artists to our growing team. The ideal candidate has experience creating photo realistic assets, lighting, and textures. Artists should have experience creating both low poly, and…
Hey Polycounters, Its been quite a while since posting here but Tim Simpson's progress vlogs have really inspired me to jump into a new project. If you havent seen his polycount thread go here... its great (https://polycount.com/discussion/comment/2657966) Im also interested in seeing my progress (if any) over the last two…
Hey guys, wanted to drop a line about a useful technique for achieving fluid like warping effects with vector warp. I have a write up here: https://forum.allegorithmic.com/index.php?topic=26162.msg101580#msg101580
Hi there, created that house based on one in my neighborhood. My focus in that work was on trying to get my modeling faster and using less tris and texture. So at this point the house counts up to 2600 tris. And uses diffuse 1024 spec,normal, height, dirt-diffuse 512. As well as on non-tiling AO-bake for dirt. Its not…
another Work in progress,this inspired by some old street lamps from the 1800's in front of the queens palace in Amsterdam. The design concept is the same but the details like the decorative elements i have changed. the model is 2600 or so tris and the texture will be a 1k. the details i added in Zbrush.
Ok I can not for the life of me figure out how to post these as Thumbnails on this forum. Anyways been working on this for some time. Its my Second sculpture I have made with supersculpy. I first attempted to paint the skin with an airbrush(not shown) and failed miserably, so i repainted it with acrylic. If anyone has some…
Virtual Heroes is looking for 2 Level Designers for a space exploration themed UE3 project. Please review job description and apply at: http://www.creativeheads.net/JobDetails.aspx?JobID=2640
http://kotaku.com/gaming/going-down-south/game-devs-get-incentives-to-move-to-texas-267686.php The Texas game development finance provisos http://www.joystiq.com/2007/06/11/the-texas-game-development-finance-provisos/
Probably won't mean so much to people outside the UK (aka, infidels) but could be a start to other places rethinking stuff. http://www.mcvuk.com/news/26682/BBFC-to-rethink-age-guidelines