that's a spanish short film teaser :) , done by http://www.biglazyrobot.com/ (some of them abandoned the videogame industry, from companies like pyro studios). I already posted the link in another thread but nobody said a word :( , the teaser it's pretty old by now. FYI, here you have an interview with JJ Palomo in…
I'm going to go ahead and respectfully disagree with SuperFranky. Most 3D artist portfolios I have seen so far base their model on a previously existing concept, mainly because it's not the 3D artists job to design the characters. If he can make this concept art into 3D and make it look better than it does in the actual…
Really nice art congrats. Have you tried the Top view (ortographic) like old videogames? I dont know, but If a game has the classic feel, the point of view is very important... but it's your decision of course. On another thing. A lot of neogeo games used prerendered sprites, like Strikers 1945 and some of the most techy…
"Video game systems aren't being designed to be conducive to development, creativity, or content. They're being designed to be cheaper for manufacturing. If movie cameras were made that way, you'd have a rebellion in Hollywood. But this isn't Hollywood and it isn't a movie camera; it's a videogame system and the public…
yeah, everyone at church thinks im the reason their kids suck at school and that im pretty much contributing to the downfall of humanity. Like Ill be at church in a suit with my pretty wife and cute kids and ill get talking with someone about life and whatnot, and they will inevitably ask what I do. "Im a videogame artist,…
Over the fall and winter of 2012 I worked on a variety of weapons and props for Digital Extremes Star Trek the Videogame, via Art Bully Productions. Below are the realtime and highpoly source files. Gorn: Attack Drone Arc Driver Medkit Programming Arm Lymax: Crossbow (the least Trek weapon ever?) Vulcan: Container and…
I've been thinking about getting into sound design a little bit. Just starting out with beeps and boops for videogames mostly but then hopefully trying something more complicated. Has anybody here explored sound design themselves? How many types of program would you need, or is there one that does everything (i.e. one that…
Hey guys, My name is Marcus Jackson and I'm a Character artist looking to break into the videogame industry. I'm kinda new here. I did participate in the Brawl Tournament, but was pulled away to work on a movie. Anyways, I'm currently attending Katon Callaway's High End Fantasy Character Modeling for Games class and am…
League of Legends (PC) - Strong emphasis on visual heirarchy. Art to reinforce gameplay. Transistor (Mobile) - Dipping into art traditions outside of videogames and adapting them into an unlikely setting. Team Fortress 2 (PC) - Masterclass in team and classed based gameplay design. SimCity 5 (PC) - Excellent use of post…
Leinadien Hey man. Thanks a lot for the great images. They will go on my Pinterest board immediately ! (Betcha they will come useful. I like pinning stuff) I grow up watching anime and reading manga man. These things are part of me now, and it seems videogame industry is full of these stuff too. Though we probably will see…