Sr. Modeler/Texturer for In-Game Characters/Creatures About us: Established in 1997 as a systems integration company in Seoul, South Korea, NCsoft is the world's largest independent online game company. In Korea, its hit game Lineage has attracted over 4 million active players, the greatest number of concurrent users in…
Hello all! I am a 3D artist with over 4 years of experience in the industry and with the unreal engine. I specialize in character/creature modeling and texturing with a realistic style. I have no problem doing other graphical styles along with any technical budgets. I'm good with material and shader creation in the unreal…
Thanks, I e-mailed the Meshmachine creator and send him the files. Waiting for a reply. OBJ gives many more problems than FBX. But FBX import results in the problems below. Adding an edit Normals modifier solves the problem:
The studio behind the critically-acclaimed game "The Witness" is looking for experienced environment artists. You should be proficient in Maya or Blender, Zbrush, and Photoshop. Experience in Substance Designer is a plus. You should also be excited about working in a developing proprietary engine and quick to pick up new…
Hello, I'm currently searching for additional talented and passionate members for our team that's creating a small horror game. About the game: The game would be a small sci-fi/post-apocalyptic survival horror 3D game with FPS (First person shooter) mechanics and an original setting and story based in a book (which I'm…
I'd say your creature's claws could be redone. The points of the claws should be touching the ground. The concept has claws that are round and curved and reach around the front of the toe, whereas your sculpt has claws which are flat and oddly shaped. I'd also tighten up the skin above the fingers, as right now it looks…
Hey thanks guys. Good points gauss. Let's see, the name / backstory of the creature. I guess the story only counts for his personality, and character. That it isn't much of a chicken anymore, is right. ''so why not posit this unfortunate creature as one that died out as evolutionarily unfit at some point?'' Good point…
Looking for volunteers that seek to create works better than themselves, people in need of a reel. People that want to see their creations come to life in a more dynamic form of art. Work in progress, expected release February 5, 2015. 2-3 minute short for Steam Greenlight Game Unnatural Selection - 2013 Microsoft U.S.…