I've been a lurker for a while but just joined and wanted to say Hi! I thought I'd put up my portfolio if anyone is interested as I've been working at Epic for the last 7 years and now am at Rocksteady in London. You'll prolly recognize work from Per and Kev Johnstone, they make it easy for me to make my shots look good :D…
https://twitter.com/PlayStation/status/1181544095950368768 https://blog.us.playstation.com/2019/10/08/an-update-on-next-gen-playstation-5-launches-holiday-2020/ Personally, I feel like it`s a little bit too early? Although, the PS4/XBONE gen has already been there for 7+ years, I could`ve waited at least 2 more years…
I tried switching to legacy actually but apparently directx9 rendering is completely broken and xoliul wont work at all even if you install it. Sadly I have 2015 not 2016 so stingray isn't an option.
A lot of this years games look almost too good for current consoles, from Halo 4 through Tomb Raider to AC3, so that says nothing. Gears: Judgement is announced for X360 and it's coming in late 2013 so I wouldn't expect nextgen Xboxes before 2014. That makes it kinda early for a nextgen announcement IMHO...
Hey guys for some reason my AO just isnt baking anymore. I have been using this version of maya for ages and for some reason its just started to not work and i get rubbish thin lines instead! Screens of the issue What i what to bake AO on :- The result :- The setting im using to bake with :- The weird thing is i went to…
I've got the Outliner script working fine in 2015. Used the same script as I did in 2014. I couldn't stand the scene explorer, either. At first I was happy, then I saw what it was :(
Hey, could someone help me with this please..? I can't understand whats going on.. I've been using 3ds max for a long time now but I've never seen anything like this.. My UV mapping is gone haywire.. I'm creating a simple backpack to be exported to mudbox and I had a small issue with extruding the shoulder strap.. I was…
Didn't know who to contact. I usually lurk around polycount though I don't usually post. Mainly read and absorb info. Today I got messaged by JoannyDavis who mysteriously signed up today and sent me this: Also it was sent to chrleon , kuakua chu , mgladding Truthseeker, who all seem to have zero posts. Wondering if anyone…
It was a display performance optimization the 3ds Max team added. There is no fix for Max 2017, but Max 2018.1 added Model Assist viewport mode. Which gives the smoothing (the old behavior) at the expense of performance. https://help.autodesk.com/view/3DSMAX/2018/ENU/?guid=GUID-E36FEE48-05A5-4C95-929E-2CFD8D0B7FA3
Fendt - MT900 Tractor . Links: https://www.cgtrader.com/3d-models/vehicle/vehicle-part/mt900-tractor https://www.markos3d.com The high-detail exterior is great for close-up renders, the model was created in 3d's Max 2011 environment, using the open subdivision modifier which has been left in the stack to adjust the level…