Hi everyone, I can't figure out how to make sharp edges with Turbosmooth, like in this example. I have used supporting lines. Is it the only way to detach the upper geometry in order to have a straight edge? Here is the desired result (from another area of the model)
hard to explain with words so heres a picture instead: so basically i have some creases which are too bold, and i want to reduce them height-wise without losing the sharp cavity in the middle. so how do i do diz
I looked an nannou and andumy's files and their spotted off colors are a bug that will be fixed soon. It only happens if you smooth an extreme sharp angle. In the shot term just add a hard edge along your blades sharp edge.