Yes, by using the scale tool on those parts with an axis constraint and pressing '0' during the operation. That's at least one way. Also let the record reflect that Blender has changed massively in those 9 years and had a major interface revision in 2.8 so some of these comments further up merely serve as a fun trip down…
Fun facebook fan art challenge, group here: https://www.facebook.com/groups/anime3Dcontest/ Had a lot of fun with this and tried rendering in ZBrush entirely [IMG]http://www.polycount.com/forum/Fun facebook fan art challenge, group here:Had a lot of fun with this and tried rendering in ZBrush entirely[/IMG]
I dont care much where they set it as long as its fun, GTAIV was missing some of the fun, but then again saints row the third could be cool for people who want primarily fun.