We are looking for 3D artists and coders for our game Rotting circuits. It's a open world sandbox survival game set in 2050, think terminator meets the walking dead. As a 3D artist you'll be working on the following in no particular order environment fabrication, prop fabrication and character creation. As a coder you will…
Hi I’m having this annoying problem with polygroups and wondering if anyone can help I’m sculpting bricks on a lighthouse And I’m trying to re set up my poly groups so the side of each brick are in the same group so I can sculpt the edges and add damage I’m having a weird bug and whenever I have one particular polygroup…
Hi! Looking at the screenshot, the low poly clips through the cage in that area, so I think you identified the source of the issue correctly. To solve, I would add some supporting geo around that steep edge and check how this affects the cage. Since you're using hard edges, you could theoretically add geometry just for the…
@2300511685 Correct, the round over in the third step was added with a non-destructive bevel / chamfer modifier that uses edge weights to control the width. If edge weights aren't an option then a simple loop path could also be used to constrain the round over. There's a few different ways to approach modeling lofted…
I did a quick search for "arnold physical sun & sky jagged reflection" and found a possible solution. Can you try this? https://forums.autodesk.com/t5/arnold-for-3ds-max-forum/strange-glass-reflections-from-hdri-3dsmax/m-p/11043844/highlight/true#M5085
My dad had a evil black humour and he always made sure there was food on the table. His grey beard was the perfect way to fool me that santa had eaten the cookie and drank the whisky my dad assured me santa drank. He taught me how the world is and he taught me this early on and I realized that parents are not invulnerable…
Hm, if you're wanting cavity for scratches per materials there's two possible approaches. If you can use a material preset, like plain edge or something, and have that apply by edges (Which I assume uses the cavity) then you're set. If that doesn't work you could manually add scratches per-material by using the custom…
I was in a similar situation a few years ago. I was struggling so much to find my first job, and working on my portfolio but feeling like I was just making stuff but never getting anywhere. I got a email from a semi shady company that had me do an art test, and send the .fbx files ( i know now I shouldn't have but I was so…
I am having trouble finding the designated menu for registering my DDO license. When I launch NDO I got the window to register or use the trial but when I go to DDO nothing like that pops up and it just launches. There does not seem to be any options in the menu for DDO to register my license key and on the website it…
Hey, Victor! You can't transfer nDo to dDo seamlessly - you'll have to run the dDo project creator, load your mesh, input maps, and then create your project. Make sure your resolution matches the resolution of the input files. Auto will do this for you. :smile: What are you referring to by "manual settings"? This is…