Hey Max, what version of unreal are you guys using? I'm working on a VR project myself for my major @ uni. I'm not sure if you are following unreal engine development, but the new 4.14 version has forward rendering which is a big performance increase for VR, and also MSAA solution that might fix your issue with the small…
Hey there, Fuel VR is a small Los Angeles based video game studio developing cutting edge VR arcade games. Located at The Brewery in Downtown LA near Union Station. We are looking for a technical artist to assist our small team in creating content for Unity. Desired Skills - basic modeling/texturing in maya - in depth…
The Third Floor Los Angeles is looking for a VR/AR Producer to work with us in the full creation of Virtual Reality and AR Content utilizing the Unreal game engine. This is a mid to senior level position. We are seeking an experienced producer to assist with the digital production of our content. The VR/AR Producer is…
I'm currently doing some research on 3D asset guidelines for a multiplayer "Escape the Room" type of VR game using Unity with 4-6 players. The target device is an Oculus Quest. Most of my previous experience with 3D modeling involves only single-player experiences, so I'm wondering if there are special considerations and…
DUDE THIS LOOKS SOOOOO FUCKING COOL. I just got to experiment VR for the first time the other day and I was mentioning that I wanted to see a great VR first person experience that takes advantage of a unique movement. This looks like it could be it. I don't personally own a VR but I am going to try to play.
The Company We create exquisite context-aware user experiences, from visualisation tools for architects to user interfaces for the world’s leading airlines, enabling our clients to capitalise on new technology and strengthen their brands and products. Neutral Digital is pioneering the use of augmented and virtual reality,…
Hi All! I'm directing an indie VR arcade game called "Resistor" The idea is American Gladiators meets Smash TV with some SHMUP type gameplay. Feedback welcome and appreciated! :) Platform is Gear VR (With a motion capture system) so art needs to run at 60 fps on mobile hardware, O___o Big challenge, but nice opportunity to…
WHO WE ARE We are Magnet Hill. The core of Magnet Hill is Elijah O'Rear, a programmer/designer in Portland, and Ari Velazquez, a designer/programmer in San Francisco. We've learned a lot from our time in AAA and mobile games and we're excited to apply those lessons to our experience with VR. WHAT WE ARE BUILDING We've been…
Full-time opportunity for a talented 3D Modeler to work in the VR industry with a company who is realizing the true promise of VR: https://app.jobvite.com/j?cj=oLf73fwU&s=polycount