Low-poly 3D model of the C-More red dot sight. The model was made in blender and textured in substance painter. Marmoset toolbag 4 was used to render the turntable. CGTrader: https://www.cgtrader.com/products/barska-red-dot-sight…
I made this model in blender, baked the cards in marmoset toolbag and textured it in substance painter. I would like to know your opinion about this model and comments on obvious errors. Thank you.
You can open any substance file in the Player, whether or not B2M is installed. It's just the default program in which any substance, B2M included, are opened.
Here is my latest personnal game character. Zbrush , substance designer , mari , substance painter. It was very fun . render using PBR in marmoset. www.vickz3D.com
My understanding is that unless you update the substance params at runtime, the substance is 'baked' into a texture and stored in a cache. So the final texture is calculated only once.