Hi everyone, I have a 3 step process (3 Level Sequences) that I want to program Next and Previous buttons to play through. I have this working fine in a test scene, see the attached images. Basically the buttons check what my "Chapter" variable is at and play that animation, then update the Chapter value (considering it…
https://www.youtube.com/watch?v=TLMchs1sCaU Hi all, This was my entry for the X-TAON Art Car texturing competition run by Allegorithmic. I was super happy to be awarded "Best Storytelling" and a shiny RTX 2080 for my troubles. My theme for the art car entry was based on the node graph in Substance Designer - how any one…
I need to make an edge detector for normal maps in the material editor. I’ve figured out how it would do it in theory. It would look at the Red channel and it will look at each pixel and then it’s neighboring 8 pixels. If one of them is significantly brighter or darker from a certain range that I can set, it will be turned…
(I'm very new to Polycount, so if I'm posting this in the wrong place or something, let me know.) I've challenged myself to make a new head (almost) every day, sculpt, then materials or retopo or both if I have time. I want to improve my sculpting skills and learn how to make decent characters that aren't weird or uncanny…
Hello! I’m excited to share the very early stage of my new Unreal Engine 5 environment art project. This first phase focuses on blocking out the space and exploring the core ideas behind the scene. I’ve gathered thematic reference materials, used AI to generate early concept directions, and I’m actively collecting…
couldn't disagree more if somethings is written and directed by the same person ... it usually tells me that there is someone at the work WHO REALLY CARES and the end result is awesome Cameron aranofski nolan etc... let me just go through my favorite 30 movies of all times and see if the conditions are meat. .. 01. fight…
Hi! I've got a few issues when it comes to sending points of interest to NPCs that are located in doorways. There seems to be an issue where, as a result of blocking off the navmesh (Single door doorways are too narrow for the regular navmesh no matter what settings I use, so I'm using smart links for all doorways for…
I never see a baker that would bake object space bent normals. But assume it's still possible to do as post editing with 2d compositor probably or with node based shader system bending object space normals. I never tried this although . Baking soft usually do tangent space bent normal maps as far as i know. An advantage of…
All, I am attempting to create a camera that is controllable by the player in the following way(s): - Up/Down arrow will move the camera forward and backwards along the X axis only (maintaining a static height over the ground) - Left/right arrow will rotate the camera along the Y axis allowing the player to look at the…
Envato is looking for talented 3D artists to supply or create unique content for a new marketplace. We're looking for freelancers who not only complete excellent 3D files, but can also work within a set timeframe. We require a series of 3D files to be sold on a new Envato site. Candidates will need to: * Supply or create…