I just backed up all of my art folders less than a day ago... but we all get burnt by this at least once, and more than that if we don't learn from our mistakes never trust the technology completely.
i wanted to give this a try on a real project. sadly, max 5.1 complains about the dll as well, regardless if i copy the max5 or the max6 one into the folder. edit: just tried on unpatched max7 - same result, dll fails to initialize.
Hello there I am Modelling this Asset, for a Small sized prop what size texture would be used and how many texture maps would you use. Because I'm trying to bake the high poly onto the low poly and am finding on the high res it is capturing the edges better. Link to Assets:…
"Rock "needs to be holding a huge ass bolder over his head that he uses to crush the other guy. "rock" vs "paper" "rock" moves in to drop the bolder on "paper", "paper" reads one of his scrolls that turns "rock" into a scrawny weakling, the bolder hes holding then drops and he splatters. "rock" vs "scissors" "rock" moves…
What it says in the title. Re-importing textures works fine, but re-importing a mesh does nothing. Super annoying. I have to re-import manually by importing the same mesh into the folder and saying 'overwrite' but then all the parameters and materials for that object are re-set. Anyone else encounter this?
Wondered if anybody here could help me out with this. When I place the IPhysique.gup file in the plug-ins folder and try to load max it says it failed to initialize. The specified module cannot be found. Wondered if anybody else has had the same problem with this plug-in and how to fix it.
The art team at Trion Worlds has put together a massive collection of work from their latest release, Rift: Storm Legion. Ranging from concepts to characters to environments, this art dump should add to just about everyone's inspiration folder. Rift: Storm Legion - Art Dump
I'll give the contest a try. Going for a "Werewolf/Demon", who has just escaped from a prison in hell. Nothing unique, but I want to push my 2D/3D abilities forward. "The cathedral's stones cracked and buckled as fire poured out of the earth. Black tar and blood shot out like a geyser, melting the adjacent stones. Rising…
Disable the 3 buttons on the top shelf to the right. Next navigate to the 3D Object layer, right click on the icon with the ruler and folder, then say "Show Ruler." This button is a toggle and the text does not adapt to it's current state of being but trust me it works.