Hi! I need more practice on head sculpting on Zbrush, but I have learned so much by sculpting this face. I also tried to play with some polypainting. The hair is a bit of a mess. Feedback and critique is appreciated! :D
I am sculpting a very large model, so I have split it up into segments/separate objects. Does anyone know of a method/software to seamlessly sculpt accross multiple meshes?
I think your colors are not giving your sculpt justice. It is a great sculpt, but something about the texture is just not working with your sculpt/normals.