Thanks for the reply, and put the images to understand better, as last thing, do you think that the refference has some soft , gaussian blur at the end? because it looks like it was all layers flattened and added some blur in all the image, or i may be wrong? ty
Hello Lads and Ladets :3 so the last couple days I have been attempting to learn some German Shepard anatomy. The reason being is that well human anatomy gets boring after like 7 hours xD Anyway this is my doge below I cant really understand what looks wrong about it whats to thick thin etc. pls help me Ps I'm a zbrush…
Hey all, I'd like to share what me and my classmates have worked on the last few months during our second year at the Utrecht School of the Arts HKU. The project took about five months. Let me know what you think of it! :) This is a short animation about a retired woodcrafter living his remaining days in a snow coated…
yeah for flow man creation for like hairstrands i also always hoped for a method that lets me comb and interpolate vertex normals and then bake these down into a flowmap or vertex color. i always hated painting flowmaps in 2d or painter
@Tom_Axler The time frame is there to provide that structure that can be useful when simply trying to overcome the choice paralysis of where to start that's so easy to get into. In the end though, reaching the finish line is the most important part and I'm grateful that both you and @LeonDreiling kept at it. Just finishing…
@piorAlso didn't have a drawing tablet at the time, actually still don't but currently looking at XPen's Artist 12 for what I want to do plus within budget of what is affordable. As for using AD to sketch with, well once I became comfortable dealing with each layer - masked curve grouping and various output settings this…
I'm trying to think of a way to UV map fur cards so I can use the body diffuse texture to tint the colour of the cards. I have an idea of how it would look in uv space. The cards UV's would be squashed vertically so its just a line, and each card is placed in uv space in the same location where the cards root is on the…
I’m a designer at a prop fabrication shop here in Burbank, and I’m reaching out to this community specifically because we’re looking for a very particular kind of unicorn. We’ve posted on the usual IATSE union boards and haven't found the right fit yet. The reason I’m posting here is that we don't just need a 3D modeler;…
To flip individual channels, hit the lil cogs icon next to "Normals" in your last screenshot. Y should be green unless you're mistaken. Please be patient while I practice my gas lighting effects. As for the idea itself of using non-square textures generally, TIL it's no longer a bad idea to do as long as you stick with…
Sorry I thought I sent you a private message? Question - Would students from other degrees be able to transfer to the course into the 2nd or 3rd years? Answer - If you email Martin Bowman (course Deputy Manager) <m.p.bowman@herts.ac.uk> with your transfer questions and portfolio link he can advise you on your best course…