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Re: Toolbag 2 is on Steam! | Marmoset Toolbag 2 | News & Announcements
Reply by
Drew++
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Feb 2014
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Marmoset
@allaze-eroler & @TeriyakiStyle : Do you guys at least see things like "Dota 2 Specular", and "Dota 2 Diffuse" under Reflectivity, or Diffusion?
162 results
Re: Max Smoothing groups vrs Maya Hard Edges
Reply by
oglu
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Jul 2012
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Technical Talk
give the entire mesh two smoothing groups (1 and 2)... and the two faces sharing the hard edge just one smoothing group (1 or 2)...
3 results
Re: AIP Game Art: Speed Art Challenges
Reply by
Muckymuc
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Aug 2012
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3D Art Showcase & Critiques
"Deity" one of the first things that poped up into my mind was some kind of spirit cather/eater took around 2-2 and a half hours
14 results
Re: [P&P] - What Are You Working On? 2009 Edition!
Reply by
rollin
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Sep 2009
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Stickies
Anybody here likes Mechcommander 2? bc this is a custom-warhammer-redesign-battlemech for it new model new animation tris are 1274 tex is 128^2 __ __
141 results
Re: favourite E3 announcements so far?
Reply by
Hristo Rusanov
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Jun 2013
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General Discussion
Everything DICE and more specifically Mirror's Edge 2. Btw if Ubi show Beyond Good and Evil 2, well...fu.k everything else. :D
12 results
Re: Monthly Noob Environment Challenge 2
Reply by
iangoold3d
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Dec 2012
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3D Art Showcase & Critiques
@klash120 damn that zbrush sculpt looks sick! with all do respect who gets to clam just cause 2, and winner of n00b Challenge 2 ?
21 results
Re: gfx pet peeves
Reply by
dejawolf
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Sep 2006
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Technical Talk
battlefield 2 vehicles in general, and badly referenced 3d real life models, that looks like a hybrid between 2-3 versions of the real vehicle.
2 results
Re: Zbrush - Adaptive skin
Reply by
Kon Artist
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Feb 2013
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Technical Talk
1. tool/ adaptive skin/ increase your Density to 2 or 3 2.check your material type (the sphere on the left)... change to MatCap Red.
Re: Gears of War 2 Artbook for the fail.
Reply by
odium
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Nov 2008
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General Discussion
Good god... Nice prizes but Resistance 2 was so fucking dull... As for gears 2, theres a full blown art book out there for 20 bones?
6 results
Re: [Portfolio] Gavin Stevens, Texture/Model Design
Reply by
ZacD
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Nov 2009
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3D Art Showcase & Critiques
I don't get how lockers would ever end up like that (2 against the wall, then space between 2 that got tipped over?
3 results
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