Is there something similar in max like exporting a bip file? I have a animated biped arms, but the weapon is linked to a simple box. The box contains the animation movement. Is there a way I can export that animation? thanks.
I'm having an issue when I uncheck Anim Rotation Only in the anim set. I'm doing this because if I don't the hip bone which is also my characters root bone will not animate causing their feet to slide back in forth instead of their hips. In the anim editor the animations play fine. I also compressed the animations after I…
Thank you jStins :) Here are some videos showing the animations of few of our NPCs, models by myself and animations by our great animator Matjaž Lamut: https://www.youtube.com/watch?v=WZjIDzZtykU https://www.youtube.com/watch?v=sFFyEHW84Xg https://www.youtube.com/watch?v=Hm2MegU-IfI…
Heyo polycount, here's some of the breakdowns of some of the environments in Party Animals More breakdowns at Artstation The game was created in Unity, here's one of the levels Safely Afloat:
Hi, What an awesome project, I studied at Herfordshire as well and am a 3D Character Animator looking for varied project collaborations for my showreel. I am very interested in contributing to this project with my best realistic character animations, which is something of great use to my portfolio. Although my showreel…
Speaking to other workshoppers I realized my previous thread might not have been the best approach so I'm making a new one here! For all of you animators out there. What do you import the .smd animations with? (Plugins, software etc) What is your workflow for importing animations overall? I have followed wyk's writeup,…