i you just want to view it, you could use a viewport shader or crazybump otherwise you can use whatever you want with an editor, but the unreal engines are very easy to use for developpers, you could also use ute :P for only using diff + spec you could also use b3d, its crappy but fits for gamedesign beginners (there is…
Yes, as said MoP, good UVs optimize the indexed vertices amount and helps having a better texel repartition. Even if seams are less visible with B3D, they're still here.
Day 107 of my 360 days of art 🔵 I engaged a lot with the 3D community 🔵 I helped a friend troubleshoot a mirror modifier problem 🔵 I watched 4 videos on Transform Orientations in Blender 🔵 I tried working on my deodorant model, but the proportions seem off. #Blender #b3d
New Tweet from Ton: EpicGames donates 10k euro (13.5k usd) to Blender Development Fund. Is support for more FBX work + epic-game-style nagivation controls. #b3d
Hippie Camp artwork is up. I finished this scene few weeks ago but updated little bit more and finally share it with you. I rendered with #b3d 2.83 this time because it is twice as faster than 2.80. Enjoy 🌜🌌🌄 Original art belongs to Egor Belavsky https://pin.it/plyakd5qzrgx6q Animated version…
Working on 1.2 Cloth sim bake prototype is working, now I'm working on custom bones setup cases. #b3d #Ossim #ue4 pic.twitter.com/lzAImWaTjq — Peter Gubin (@GubinPetr) October 24, 2018