Yes, it is relevant for those cities and a couple of other gamedev hubs like Voronezh. Other cities either don't have any gamedev studios at all, or the salaries are awfully small.
I don't know bro, but 3090 have a nice 24gb vram, for purely gaming purpose, the 4070 super should be considered, but for gamedev the extra amount of vram is always welcome.
Well, gamedev schools are not the place to learn the basics in art, that's what art schools are for, but proper gamedev schools will atleast make sure you know enough to be able to apply, but these ones just take people who have the cash.
I'am a 3D Artist trying to learn game development. I will be starting with Unity and C#. My question is : What advice you would give to yourself if you were re:learning gamedev. What is a good practice?(and bad?) What 'terms' that were most usefull to learn? What are the best resources out there?