Post: Hello! I’m working on Pokémon Lunacore, a fan-made Pokémon MMO set in a unique region inspired by California. The game features an original story where Team Midnight captures a corrupted Victini, a Dark/Electric-type Pokémon, to experiment on it. The experiment goes wrong, putting Victini into a deep slumber.…
Yes, pokemon again. Once again I get the perfect opportunity to model a shitload of little creatures to be used in a pokemon mod for hl2. [pokemod, same mod I was working on last time I posted pokemon here, just for HL2 now] I started off with this dude [mudkip] : Modeled it in an hour and a half and finished it off today,…
Greetings all! Pokémon Adventures Online is a game that aims to replicate the Nintendo hand held experience via a mmo environment. PAO is a 2.5d Pokemon mmo that’s uses Pokémon Unity as its base which is developed using C# / Unity. We have a team of 12 people which are comprised of 3 developers, 1 web developer, 1 project…
I need 5 pokemon created and animated for a small live action project. Your work will be seen by many and you'll gain a lot of attention in the process as well as credit for your work. Looking for a fast but skilled artist for this project. Please email me at surealproductions@yahoo.com If you're interested in this.…
Yea, umm...im one of the modelers for pokemod. Some people might know about that mod, but pokemon isn't exatley the most popular thing in the mod community. I just desideded to do models for it cause off all the characters and its good for practice. Anyway...I guess i will be posting my pokemod work in this thread. Ok,…
Yea a pokemon mmo that sticks to the pokemon gameplay would make a lot of sense. None of that questing or grinding for loot, just a casual mmo that plays like the actual pokemon games with the only difference being you are connected with 1000s of other players. The "end game" can be tournaments (you know, like the actual…
This is May from Pokémon. Hope you like it =P As always, i´m learning a lot, trying different ways to do things. Did the base mesh, UVs in Maya and sculpted on ZBrush. I feel already a little improvement on my models. Hope I can get better at topology, texturing, posing and many other aspects. Thanks for all support and…
So I was browsing this forum and a couple of others and I see that you dudes really like people who make Pokemon models, so how about this I was browsing a site that will remain unmentioned and I happened upon this, I thought to myself wouldn't it be cool if the 3D artists of the community spliced some sprites to make…
It's Sneasel! This is part of a series of Pokemon sculpt trials I'm doing to improve my speed and methods. Previously I did Slowbro and the project progressed smoothly. This one was a total nightmare of technical issues I had to deal with, but now that I've figure that stuff out, it shouldn't be a problem again. The next…