i've been trying to make a model based on 3 pictures, and some photogrammetric stuff. but its just... hours of adjustments... does anyone here have any formulas, or general knowledge about photogrammetry to make it a bit easier?
so, i'm not really a camera geek, thats why i am hoping to get some unbiased tips here right now i am using a canon 650D with a sigma art lens for phtogrammetry, but it has some problems finding focus points on dark subjects or low light situations, and higher iso looks really terrible on the 650Dso iam thinking about…
Lol , I recently saw that tutorial made by quixel for use of assets made with photogrammetry and manipulate them to create new unique assets in the same level , the level is called Medieval https://www.youtube.com/watch?v=bvaWBN6TnNw The "level" is assembled in effect with the reusage of items , I have not yet any…
Hey everyone! Thanks in advance for your help. Doing my first photogrammetry scan of a rock. What if my control points do not capture all camera angles? Do I have to keep adding more control points until it encapsulates every jpg and mask? I have a total of 110 images for top and bottom. Only about 20 of the images are…
I have sony a6000 24 mpix APC-s camera with default kit zoom lens pz14-50. Photogrammetry have always been so-so an softy with this camera. Chat GPT tells me it's a soft lens and uses only 60% of matrix resolution. Which surprises me because I always though its sensor resolution mostly . Chat tells me all those boke ,…
Hello, I am in a holiday eversunny place , wanted to take some photogrammerry pics but I find impossible to avoud shadows from the sun ... do u have any tips?
hey guys, so i was trying to see what i can do with photogrammerty and how it will be cool to use those models for games. here are some examples: model this is me. its a model around 30k polysready for animation model this is one of my 40k warhammer miniatures, i haven't yet retopologise it i will get more up here as i try…
I wonder how people do photogrammetry with 40-60mpix cameras. It takes forever to calculate imo and often not enough VRAM. So I wonder if downscaling helps? From what I see from hi res matrix they just do same mesh details if downscaled in Reality Capture . I also wonder if something like 30 mpix is probably a good stop…
Hi Im considering doing some photogrametry in a studio setting for some of my rocks and other assets and Im looking for how to go about this. Is there a way to extract specular/roughness information from an object? If so how would I go about doing it? Some of my rocks are less than 5 cm wide, is it worth it to scan them…
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